These are the defaults. You can change any of them in Settings, CONTROLS (see Controls).
#Flight controls
| Key | Action |
|---|
| W or Up | Pitch down (nose down) |
| S or Down | Pitch up (nose up) |
| A or Left | Roll left |
| D or Right | Roll right |
| Q | Yaw left, and steer left on the ground |
| E | Yaw right, and steer right on the ground |
| Shift | Throttle up (hold). Above 85% is afterburner |
| Ctrl | Throttle down (hold) |
#Systems
| Key | Action |
|---|
| G | Landing gear up / down |
| F | Flaps |
| B | Airbrake |
| Space | Wheel brakes (hold, on the ground) |
| K | Angle of attack limiter off / on (for the Cobra) |
| C | Canopy: opens it unlocked, closes and locks it. An open canopy is torn off above about 250 km/h (135 kt) |
| Ctrl + E three times | Eject: hold Ctrl and press E three times within 1.5 seconds |
| L | Exterior lights |
| T | Radome |
#Avionics
| Key | Action |
|---|
| 1 | Master mode NAV (navigation) |
| 2 | Master mode BVR (long-range combat) |
| 3 | Master mode WVR (close combat) |
| 4 | Master mode GND (ground attack) |
| 5 | Master mode GUN (the gunsight) |
#Weapons and cockpit
| Key | Action |
|---|
| Space | Trigger, in the air: the gun in GUN mode, a missile in BVR or WVR |
| Z | Next missile of the current mode's kind |
| U | HUD sun shade |
| N | Cockpit lights (instruments and floodlights) |
| O | Flashlight (points where you look) |
| I | Rear-view mirrors: fold / unfold |
| X | HUD flight path marker: caged / uncaged (shows drift) |
#Radar
| Key | Action |
|---|
| R | Radar power |
| 9 | Search mode: RWS / TWS |
| 6 | Close combat: vertical scan |
| 7 | Close combat: boresight |
| 8 | Close combat: HUD field |
| Enter | Lock the contact under the target designator |
| \ | Drop the lock |
| ; / . | Target designator up (farther) / down (nearer) |
| , / / | Target designator left / right |
| Home / End | Radar range longer / shorter |
| Insert / Delete | Antenna elevation up / down |
#Autopilot
| Key | Action |
|---|
| J | Autopilot on / off (holds speed, heading and altitude) |
| Y | Level flight (brings the jet back level from any attitude) |
| Page Up / Page Down | Selected altitude up / down |
| [ / ] | Selected heading left / right |
| = / - | Selected speed up / down |
J holds the speed, heading and altitude you have when you switch it on. The selected-value keys turn the knobs on the autopilot panel under the HUD; the jet flies a new value once you click that window's button on the panel.
#Camera and game
| Key | Action |
|---|
| V | Camera view: close, far, orbit, cockpit |
| M | Map |
| F9 | Other players' names on / off |
| P | Practice approach to the nearest runway (offline) |
| Backspace | Back to the runway |
| F5 | Weapons demo (temporary): a practice missile and flares that only you see |
| Esc | Pause menu |
#Mouse
| Mouse | Action |
|---|
| Right button, drag | Look around |
| Wheel | Zoom (the camera distance outside, the field of view in the cockpit) |
| Middle button | Cockpit: look straight ahead again at normal zoom |
| Left double-click | Cockpit: lean in to look closely at what you clicked; double-click again to go back |
| Left click | Cockpit: work a switch, button or knob |
Checked against FlightOut 0.5.1.